02 . 24 . 09

Welcome to our new site!

Tiltfactor proudly announces its new web site. Our games, projects, and research are easier to find than ever before! Thanks to Zara Downs the laboratory designer.

Check back soon for our latest news and announcements.

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02 . 24 . 09

Tiltfactor at Games for Change 2009

Tiltfactor will be presenting on an Issues Literacy panel at the annual Games for Change festival/conference in NYC May 27 – 29, 2009. The festival includes 3 exciting days of panels, keynotes and brainstorming sessions. In its 6th year, this is THE festival for “socially-responsible game-makers.”

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02 . 24 . 09

Game Design Class at Dartmouth

New! Tiltfactor-Affiliated Courses at Dartmouth have arrived. This spring, watch out for the work of FS 49 Media Design Laboratory: Game Design Studio– a theory+practice course exploring the process of making games while developing game ideas, prototyping, playtesting, and producing a game per week. A special focus on social intervention will emerge from the projects. Class begins April 2.

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02 . 01 . 09

Design for Learning group launched

Tiltfactor is home to the Design for Learning group, founded in partnership with researcher with NYU-Polytechnic’s Social Game Lab. The Design for Learning Group focuses on developing grounded design principles and tools for educators and others who want to make effective and engaging interactive experiences. The group formed in the context of the Games for Learning Institute–a large-scale collaborative project targeting middle school STEM education through games.

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02 . 01 . 09

Games for Learning Interviews with Experts

Games for Learning Phase I: Interviews with Experts

The Games for Learning Institute is not the first to tackle this important subject– Games for Learning- of course! There are years of effort already invested in understanding how games and learning fit together. Early on, we asked ourselves how best to ensure that we are up to speed/that our team carefully considers what is already known/ about what’s already known.

One well-understood path is to read existing published work. For this project, the work spans the fields of learning theory, social science, psychology, game studies, and usability. The work ranges from theoretical models to large scale studies of learners and players. Of course we have pursued such research, and have a comprehensive literature review emerging during the project’s first year. Not everyone with important insights at the intersection of games and learning, however, publishes journal articles or conducts publishable studies, for a variety of reasons. Another way to tap this deep reservoir of knowledge is to consult with experts directly.

Interviews with Experts is our supplementary data-gathering effort–a wide-ranging set of interviews with people involved in games and learning from a host of different perspectives, including:

- Researchers (in Education and other related fields)

- Educators

- Game Designers and Developers (from both large and small companies, not all of which are explicitly education-focused)

- Students

- Hybrid experts–people with a foot in more than one of these areas.

-Players

We ask interviewees a short, relatively open-ended set of questions aimed at uncovering key insights and avoiding known pitfalls, in order to help shape our research agenda in parallel to conducting the more traditional literature review. The interview corpus will be used to identify common themes and directions for the project; we’re also sharing brief clips here (with the permission of those interviewed) that point to key issues that may be of interest to others working in the area.

Look to this site in late-May/early June for a summary of key themes from the interviews, as well. We hope you find these experts’ comments interesting and helpful!

And if you think you’d be interested in being interviewed, please contact us! We will be doing interviews on-site at the Game Developers Conference in San Francisco in March 2009, but we are also doing interviews using Skype, so if you have a webcam and a computer, you can participate.

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