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Grow-A-GameThe Grow-a-Game cards are a game design tool developed by Tiltfactor Lab as part of the Values at Play research project. They can be used a number of ways, depending on the size of the group using them and the group’s design experience. The cards can facilitate analysis of the values present in systems such as video games, or they can be used for imagining modifications to existing games or for designing entirely new games. learn more order |
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In The VillageIn The Village is a game to examine the choices in malaria prevention. learn more |
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PlayahPlayah is a game that helps folks understand the spread of HIV. learn more |
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The SourceDiscover cholera in the tainted well! learn more |
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VexataVexata is a board game designed to help middle school students understand how game mechanics can express human values. learn more |
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Immuni-NationTable game to learn how to strategically immunize the populace to prevent diseases. learn more |