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Feb
16
2012
Whenever someone mentions the word “video game” in a conversation about art, many common schemas spring to mind. Many consider ...   [ read more ]
posted by at 11:07 am   |   comments (1)

Feb
15
2012
It happens more quickly than we ever anticipated. Everybody makes jokes about the apocalypse, but it’s not so funny when ...   [ read more ]
posted by at 10:58 am   |   comments (0)

Feb
14
2012
by goyo BEEP! — BEEP! — BEEP! — BEEP! — BEEP! — BEEP! — BEEP! — BEEP! — BEEP! — ...   [ read more ]
posted by at 10:56 am   |   comments (0)

Feb
13
2012
When first making my way into the world of new media art, my first instinct was to look for works ...   [ read more ]
posted by at 10:54 am   |   comments (0)

Feb
12
2012
In 2005 film critic Roger Ebert set off a cyber lucha libre when he declared, “Video games can never be ...   [ read more ]
posted by at 10:53 am   |   comments (0)

Feb
11
2012
How much influence should aesthetic have when considering new media art? Are pieces that explore a concept through technology with ...   [ read more ]
posted by at 8:52 am   |   comments (1)

Feb
10
2012
*Based on artist Ken Feingold’s work If/Then* Why did he do this? Why did he make me smart? Why did ...   [ read more ]
posted by at 8:55 pm   |   comments (1)

Feb
10
2012
Can artificial intelligence “think” on the same level as human beings? That is a question that has been in debate ...   [ read more ]
posted by at 10:51 am   |   comments (1)

Feb
07
2012
So my inspiration for the following story is artist Daniel Canogar’s piece Hide 2. The portrait was created by inscribing many ...   [ read more ]
posted by at 1:09 pm   |   comments (0)

Feb
06
2012
“Our machines are disturbingly lively, while we ourselves are frighteningly inert.” Kenneth laughs, quoting the prophecy of Donna Haraway. He ...   [ read more ]
posted by at 5:53 pm   |   comments (0)

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