Games and Health

Years ago we created a board game, POX: Save the People, a game that helped players understand infections diseases, as well as ZOMBIEPOX (stopping the zombie hoard) and POX: Save the Puppies, about vaccinating pets. Watch a video about the project, read an interview, and...

New research at the Tiltfactor Game Research Laboratory at Dartmouth College indicates that people’s thinking about public health policies and spending priorities can be shifted through a novel new game genre--role playing sports. A key challenge in public health in the United States is lowering costs by focusing on...

There's a great profile of our lab director Mary Flanagan out --Read the full story by Jennifer Wulff ’96, published in the November/December 2014 issue of Dartmouth Alumni Magazine. And Dartmouth Now has some Tiltfactor news to share too! There's a lot going on in the lab this...

Earlier this month Tiltfactor game designer Max Seidman represented the lab at the annual Games for Health conference in Boston. The conference is exactly what it sounds like: a place where game experts, health professionals, and health stakeholders come together to share innovations in...

For Immediate Release Contact: contact@tiltfactor.org July 17, 2013 (Hanover, NH) – Tiltfactor Laboratory is proud to present a new digital game, POX: Save the Puppies! POX: Save the Puppies is a game developed for our collaborator in Australia, Dr. Mark Kelman BSc BVMS CMAVA (http://www.virbac.com.au). POX: Save...

Ideally, medical solutions would be straightforward. If a patient had an illness, they could go in to see a doctor, who would then have a diagnosis and an effective treatment option that aligned with the patient’s preferences and desires. In reality, it isn’t so simple,...

Modeling health system dynamics with a game of tag about zombies? Sounds impossible, but the Tiltfactor team experimented with just such a wacky game on the Dartmouth Green! The human team runs away from the zombies, because if they get tagged then they have to...

Games for Health was awesome! Two weeks ago I gave a talk and demo at Ludica Medica II: Medical Modeling, Simulation, Learning & Training with Videogames & Videogame Technologies, an all-day event as part of the Games for Health Conference week in Boston. The...