Media and culture

Card games are more often associated with family-gatherings or leisurely afternoons than with realizing social change. However, one group of game designers is creating games with an aim to do just that. Tiltfactor Lab, a Dartmouth College research laboratory with Sherman Fairchild Distinguished Professor Mary Flanagan...

Tiltfactor's director gave day one's closing keynote at Connected Life 2016: Collective Action and the Internet, a two day-long conference, held at the University of Oxford on 20th and 21st June 2016. The conference is dedicated to igniting multidisciplinary exchanges on internet research across information studies, digital humanities, psychology,...

(PDF version here) FOR IMMEDIATE RELEASE Contact: contact@tiltfactor.org 603.646.1007 Dr. Mary Flanagan, director of Tiltfactor Laboratory and Sherman Fairchild Distinguished Professor in Digital Humanities at Dartmouth College, will deliver several talks this summer and fall on such topics as critical play, games as an art form, and games as a...

by goyo BEEP! — BEEP! — BEEP! — BEEP! — BEEP! — BEEP! — BEEP! — BEEP! — BEEP! — BEEP! — BEEP! — BEEP! — BEEP! What was that? Oh, it’s the alarm. I was up late last night and forgot to turn it off! Suddenly...

"Our machines are disturbingly lively, while we ourselves are frighteningly inert." Kenneth laughs, quoting the prophecy of Donna Haraway. He wiggles his fingers limply as the cyborg pins him to the wall. "It's quite apt, don't you think?" He turns to me and grins. "Who knew...

and stereotypical, this recently spotted advert in London by Tiltfactor folks reminds us of some of the, ah, allegedly 'old school myths' about gender and computing. Holiday shopping is already in swing. For him, the Vanquish Game. For her, Stella McCartney Gift Set. ...

This past week's Virtual Cinema course at Dartmouth College proved that machinima works can go far beyond the tried and true. A mere handful of students explored lost love, gaming culture, poet-zombie attacks, and perhaps most importantly, the pensive and strange qualities of virtual life....