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Did you know that our recent construal research is used by corporations like Samsung as they consider digital vs paper virtues? Or that game design teachers are modding Tiltfactor's Grow-a-Game to consider issues of female exclusion in organizations?  Dr. Mary Flanagan, Professor in the Department of...

Amanda Herz has been a student employee at Tiltfactor since the winter of 2016 and received a full-time fellowship in game design for the summer of 2016. Her daily schedule in the lab is usually varied, but Amanda works largely to create and implement games...

Even in the summer months research doesn't stop at Tiltfactor! We're currently conducting game research at the Salt Hill Pub in Hanover and studying how party games are played. Once concluded, the findings from these studies at Salt Hill Pub will join other papers and journal...

Our new research studies published in the paper "High-Low Split" at #chi4good this year show that users demonstrate different types of psychological construal using digital screens-- that is, a focus on concrete details (low level construal) as opposed to "big picture" thinking (high level construal), and media is...

Mary Flanagan's chapter ends the provocative Zones of Control: Perspectives on Wargaming (MIT Press 2016), Edited by Pat Harrigan and Matthew G. Kirschenbaum. The book offers a diverse set of perspectives on wargaming’s past, present, and future, covering both digital and tabletop games.  In her chapter, "Practicing a New War Game," Flanagan notes that wargames have long...

FOR IMMEDIATE RELEASE Media contact: Amy Olson | amy.d.olson@dartmouth.edu | 603-646-3274 Digital Media May Be Changing How You Think New Study Finds Users Focus on Concrete Details Rather than the Big Picture HANOVER, N.H. – May 9, 2016 – Tablet and laptop users beware. Using digital platforms such as...

UPDATE: Position has been filled. Thanks to all who applied! We are looking for a full stack developer to create a small mobile application that can capture, process, and display images. The software is to run in a standalone setting— the main reason for mobile is...

Everyone, we are excited to announce that Dr. Gili Freedman will be joining our Tiltfactor team. Gili is a social psychologist who is interested in how people interact with each other and how we can make those interactions better. She received her B.A. in Psychology from...

New research by Tiltfactor published in Cyberpsychology: Journal of Psychosocial Research on Cyberspace illustrates how games can have a positive impact in our society. Using a new approach in game design— ‘embedded game design’—former Tiltfactor postdoc Geoff Kaufman, now an assistant professor at the Human-Computer Interaction Institute...

Awkward Moment At Work puts players in terrifically awkward social situations in the workplace! Players gather a hand of reactions and together face embarrassing, hysterical, or stressful events. How awkward! Gameplay pulls from moment, decider, and reaction cards. Discovered your boss’ Facebook page is full...