• Jul
      25
      2014

      Our lab director Mary Flanagan and her long time collaborator Helen Nissenbaum are proud to announce the release of Values at Play in Digital Games, just published by MIT Press! The book starts from the idea that human principles, or values, are already embedded in any game. They then present a practical framework for not only identifying values in games, but guiding designers to design for values in their work.

      Screen Shot 2014-06-06 at 22.12.33

      Inspired by the Value-Sensitive Design community and critical technical practice proponents, the authors started this values-centered game design movement with the Values at Play project, which features a curriculum, video interviews with designers, free design tools, and more.

      The book includes mini-chapters by noted game designers and thinkers like Frank Lantz, the Director of the NYU Game Center; Tracy Fullerton, chair of USC’s Interactive Media and Games Division; Celia Pearce, Associate Professor of Game Design at Northeastern University, Karen Schrier, Assistant Professor at Marist College, and game designer Kyle Rentschler. Jonathan Belman also co-authors a chapter.

      Game designer Richard Lemarchand says of the book, “Values at Play in Digital Games gives the reader a powerful set of tools for examining the cultural, ethical, and political meanings of video games, and reminds us that a consideration of the values embodied in digital play is an integral part of the game design process.”

      Values at Play in Digital Games is available from Amazon here.

      posted by at 1:17 am   |   comments (0)

      Jul
      25
      2014
      Our lab director Mary Flanagan and her long time collaborator Helen Nissenbaum are proud to announce the release of Values […]
      posted by at 1:17 am   |   comments (0)

      Jul
      21
      2014
      The Biodiversity Heritage Library (BHL) was recently awarded a $449,641 grant by the Institute of Museum and Library Services to research […]
      posted by at 9:00 am   |   comments (0)

      Jul
      16
      2014
      We have great news for Tiltfactor fans in the UK! Our games Buffalo and Awkward Moment are finally shipping to […]
      posted by at 8:01 am   |   comments (0)

      Jul
      07
      2014
      Tiltfactor researcher Geoff recently represented the lab (and the Metadata Games project in particular) at the 2014 Human Computation Roadmap […]
      posted by at 9:00 am   |   comments (0)

      OLDER POSTS
    • Tiltfactor invents new ways of thinking about important social issues through engaging games and play. Founded and directed by leading innovator Dr. Mary Flanagan, Tiltfactor is the award-winning design studio and research laboratory that takes on problem areas of national need and creates solutions through playful design.
    • Played Stupid Robot yet? If not, go play our updated version, now with scoring! If you already have, go play anyways! ow.ly/zO3jd

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